Section 8: Prejudice

Section 8: Prejudice

For Section 8: Prejudice I was involved during the production phase, in-house at TimeGate Studios.

I assisted the audio department with audio implementation in 2010.

  • Developer TimeGate Studios, Inc.
  • Engine Unreal Engine 3
  • Implementation Unreal Audio System

Event Audio Implementation

The video above is a selection of events that I worked on within Section 8: Prejudice. Everything in the video that is Event Audio Implementation related was done by me.

Ambient Audio Implementation

The video above is a few of the numerous ambient soundscapes that I worked on within Section 8: Prejudice. Everything in the video that is ambient audio implementation related was done by me.